Daidala
PC
Genre:
Team A.C.E.
Team:
Take part in the ancient myth of the Minotaur, with a twist - instead of slaying the beast, you are protecting it
People:
Mario Palleschi - Lead Designer, Programmer, Post-Processing
Sergei Grigorev - Lead Programmer, Designer
Christos Mandilas - Narrative, Voice Acting, Designer, Artist
Efrem Torrisi - Artist, VFX Artist, Character Animator, Designer
Sofia Rautiainen - Lead Artist, Designer
Isac Rosenberg - Project Manager, SFX Artist, Designer
Isak Larsson - Designer, QA, Level Designer
Lefteris Mandilas - Music
Take part in the ancient myth of the Minotaur, with a twist - instead of slaying the beast, you are protecting it.
Time is of the essence. Swiftly plan your actions during flowing turns dictated by an in-game timer that regulates the movement of the enemies and the activation of your traps.
A tower defence game where everything is laid out on the board for you to use. Cunningly move the traps on the grid to make sure that they eliminate the heroes when they activate.
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