EPISODES

Johan Lindfors talks about the many benefits of XNA

Johan Lindfors talks about the many benefits of XNA

Published: 2008-03-07

Length: 21 minutes

Recorded at: Workshop

Language: Swedish

Johan Lindfors from Microsoft talks about the new ways XNA can help you get your game published, even on Xbox Live.

Finale summary

Finale summary

Published: 2008-09-03

Length: 32 minutes

Recorded at: Finale

Language: Swedish

A summary of the finale of SGA08, with interviews of all the nominated teams conducted by Orvar Säfström.

Optimizing your game

Optimizing your game

Published: 2009-02-07

Recorded at: GDE #1 - Microsoft

Language: Swedish

Johan Lindfors from Microsoft talks about optimizing your XNA game. Can a managed framework such as XNA on top of .NET or .NET CF really perform as well as you want it? Johan discusses ways to leverage the underlying architecture and hardware better than ever before.

Introducing XNA Game Studio 3.0

Introducing XNA Game Studio 3.0

Published: 2009-02-11

Length: 21 minutes

Recorded at: GDE #1 - Microsoft

Language: Swedish

Johan Lindfors and Nils Stadling from Microsoft give an introduction to the benefits of XNA Game Studio 3.0 and the surrounding eco-system of services and products available.