Daniel Ström

About

I'm a game designer, studying at Skövde University. (2st year) Outside of school I'm currently working on two different gameprojects, as well as working part time at a studio called Paradox South.

Location

Skövde

Teams

Hang In There Games, Moonbow, Team Obama, Team Rocket, Boot It

Education

Skills

Project management, Level Design (UDK), Game Design, Level Design, basic C++, Script and Storywriting


Daniel's entries

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Lightfall

Competing in Swedish Game Awards 2013

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Obamaball

Competing in Swedish Game Awards 2013

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Rocket Laser Joust

Competing in Swedish Game Awards 2013

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Magnetic

Competing in Swedish Game Awards 2013

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Regnbågsgnuttarna

Competed in Swedish Game Awards 2012

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