Henrik Poulsen

About

Game programming student at BTH. My responsibility for Transcendence is that of Project Lead and is responsible for the development of the DX10 Engine we are using.

Location

Ronneby

Teams

Quantum Game Studios

Education

Skills

C#, C++, Python, DirectX 10, DirectX 9, Assembler, Engine Design


Henrik's entries

Thumbnail

Transcendence

Competed in Swedish Game Awards 2009

The entire content of gameawards.se is the sole property of Swedish Game Awards and is not to be published in any way without explicit permission.