hehe...I havent played x-com or ufo, but lets just say its like commandos but faster gameplay. Or call it a squad based RTS. About the question from sofie,we know her in real life, but the idea with the chair is that it was to symbolize the "auto" feature, not sure if we going to have it in the final demo.
Well...you could say a mix between Gears of wars and Commandos. The action and cover system of the GOW and the overview and strategy of an RTS that focuses on characteres(like Commandos does). Its really hard to actually describe the game based on other games, but i would say the action and intensity of an FPS/ third person shooter mixed with an RTS.
Henrik Nåmark
I really love the rings around the characters. Not to mention the characters themselves.
Henrik Flink
Ive seen the game in action and i would compare it to the squad system in warhammer 40k: dawn of war & company of heroes.
Robert Calinescu
hehe...I havent played x-com or ufo, but lets just say its like commandos but faster gameplay. Or call it a squad based RTS. About the question from sofie,we know her in real life, but the idea with the chair is that it was to symbolize the "auto" feature, not sure if we going to have it in the final demo.
Albin Engström
I have never played GoW but I love commandos, could it be similar to a real time version of silent storm/x-com/ufo? *asks happily* :D.
Anyway, good luck!
Also, i think you missed a question :).
Robert Calinescu
Well...you could say a mix between Gears of wars and Commandos. The action and cover system of the GOW and the overview and strategy of an RTS that focuses on characteres(like Commandos does). Its really hard to actually describe the game based on other games, but i would say the action and intensity of an FPS/ third person shooter mixed with an RTS.