EPISODES

Minister for Culture opening speech (technical problems)

Minister for Culture opening speech (technical problems)

Published: 2012-03-22

Length: 7 minutes

Recorded at: SGA Conference

Language: English

Arrowhead CEO Johan Pilestedt (Swedish)

Arrowhead CEO Johan Pilestedt (Swedish)

Published: 2012-03-22

Length: about 1 hour

Recorded at: SGA Conference

Language: English

Minister for Culture opening speech (technical problems)

Minister for Culture opening speech (technical problems)

Published: 2012-03-22

Length: 7 minutes

Recorded at: SGA Conference

Language: English

Spotify folks Pär, Yashar, Pompa (Swedish)

Spotify folks Pär, Yashar, Pompa (Swedish)

Published: 2012-03-22

Length: about 1 hour

Recorded at: SGA Conference

Language: English

Wooga Senior Product Mangaer Wilhelm Österberg on Why making Social Games doesn't have to suck

Wooga Senior Product Mangaer Wilhelm Österberg on Why making Social Games doesn't have to suck

Published: 2012-03-22

Length: 34 minutes

Recorded at: SGA Conference

Language: English

OLOF

OLOF

Published: 2012-03-22

Length: 2 minutes

Recorded at: SGA Conference

Language: English

National Defense College researcher Anders Frank on Serious Games (Swedish)

National Defense College researcher Anders Frank on Serious Games (Swedish)

Published: 2012-03-22

Length: 41 minutes

Recorded at: SGA Conference

Language: English

Easy General Manager Oskar Burman on The three pillars of the new game industry (Swedish)

Easy General Manager Oskar Burman on The three pillars of the new game industry (Swedish)

Published: 2012-03-22

Length: about 1 hour

Recorded at: SGA Conference

Language: English

Jury 2011 - Yashar Moradbakhti

Jury 2011 - Yashar Moradbakhti

Published: 2011-05-03

Length: 3 minutes

Language: Swedish

Interview with Yashar Moradbakhti, Development Director at DICE.

Interview with Oskar Burman

Interview with Oskar Burman

Published: 2010-06-11

Length: 7 minutes

Language: English

Oskar, COO at Easy Studios, talks about game development and how it was to be a member of the jury for Swedish Game Awards 2010.