Henning Tegen on working with the Quake 3 engine
Published 2008-03-07, about 1 hour in length, recorded at Workshop, in English, download as file
Henning Tegen talks about the benefits and disadvantages of picking up the Quake 3 engine today, discussing everything from journaling systems and consoles to rendering. Henning also demonstrates his own game Celestial Impact.
Tags: Celestial Impact
Henning Tegen
Quake 3
Workshop
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