Project Role: Lead gameplay designer, programmer
A Victorian era inventor has heard of a valuable treasure in a temple in the deepest parts of South America, and has travelled there in his dirigible. He is convinced that the amazing new steam-powered walker he has invented will allow him to reach the temple and get the treasure within... And be back in time for afternoon tea. However, all is not as it may seem with the temple... Jolly Gyro Jaunt is a single- and multiplayer physics platformer designed to allow speed running. The player controls a two-legged walker through a variety of jungle and temple environments, and has full control over the two extendable legs of the walker through the twin analog sticks of the controller. The challenge lies in using the legs correctly to navigate the levels as quickly as possible, while avoiding hazards (in the unlikely event that there are any!).