Project Role: level designer, 3d artist
STORY: "The ancient prophecy spoke of an event that will change the world... forever. The Sumo Storm.
The time is nigh and a champion needs to rise. But who will be the champion? To
determine this, a competition is held somewhere in the Sacred Hidden Mountains. A competition
where the worlds greatest sumos battle it out for the title and honor of the champion. Will
you rise to the Challenge? Will you rise to be... THE SUMO STAR?" /
DESCRIPTION: Experience our very own and specialiced Fat Physics- especially developed with the game mechanics of Sumo Storm in mind- in an intense game full of action and hilarious moments.
Sumo Storm is a game featuring very fat sumos racing against each other in the mythical surroundings of the Sacred Hidden Mountains in eastern Asia. Push your friends out of the track, grab powerups that will either aid you or wreak havoc on your opponents and use any other means necessary to win the race and become the ultimate Sumo Star. Don't dream the sumo - BE the sumo! /
MORE: As we are not a game studio, just some friends getting together and making a game, we left the "developer" field empty. For more information about Sumo Storm, the decisions we had to make during the development phase and video fotage of the early stages, please visit our project website (a link is provided in the "homepage" field).
If you would like to listen to the Sumo Storm theme song go to: http://soundcloud.com/rikudesu/sumo-no-scratch