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R.T.S.

"Your base won't stand forever..."

R.T.S.
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Developer

Jocce Marklund

Tags

RTS Non-violent Base-Expanding/Contracting

Genre

strategy

Hype

Description

Real Time Strategy?
Resources Tactics Storms?
Refinery Technology Spheres?

What do YOU think R.T.S. stands for?

The Player will be fighting storms, earthquakes and simply put: the world itself instead of opposing empires. The Player will learn that his base is not going to stand forever, and will be forced to contract his base and bide his time.

Collect different resources as fast as you can. Expand your base and upgrade your units. When the Storm comes, recycle your base and get all the leftovers back to the Cube and wait for the storm to pass. Then start expanding again!

Current status: Designphase & prototyping


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Participants


Jocce Marklund

Jocce Marklund

Designer

Project Role: One-man-project

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