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War Junkies

"The new breed of RTS!"

War Junkies
Fan

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Developer

Tesseract Entertainment

Tags

War Junkies Game Strategy action

Genre

strategy

Hype

Description

Gameplay:This game puts together both elements of fast paced action with the perspective of a Real Time Strategy game. The focus of the game is to control a team of 5 unique characters and complete different tasks they were set out to do. The Graphics and style are to some extend cartoon inspired. Story: The game is about two military factions that survive the World War 3. With only a few survivors left, the only thing still left to do is to finish the fight.


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Participants


Fredrik Kuylenstierna

Fredrik Kuylenstierna

Programmer

Project Role: Programmer

Marcelo Godoy-Herrera

Marcelo Godoy-Herrera

Artist

Project Role: Lead Artist, Art Director, Concept Art

Ludvig  Aleman

Ludvig Aleman

Artist

Project Role: Character Modeler

Daniel Månsson

Daniel Månsson

Programmer

Project Role: Programmer

Arvid Wessman

Arvid Wessman

Artist

Project Role: Animator, Environment Artist.

Wiktor Öhman

Wiktor Öhman

Artist

Project Role: Art Director, Texture and Environment

Robert Calinescu

Robert Calinescu

Artist

Project Role: Project Leader, Environment artist

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Comments

16 comments | Log in to add comment
2008-05-27 12:37
Fredrik Kuylenstierna

We would like to keep working on it and maybe (if everything falls into place) start our own studio or something. We are looking over our options in the matter.

2008-05-26 17:21
Albin Engström

My computer is indeed quite old. Anyway, it's a shame i couldn't try your game out, I'll have to try again sometime when my computer is in another condition. Are you developing it further or is it put aside for other projects?

2008-05-25 19:01
Fredrik Kuylenstierna
Well...

You're right. We are not using our own graphics engine, and I have no idea how that got there. About lagging and other technical issues, we only had 7 weeks to work on this game, so there was little time for optimization and bug testing. All I can really say at this time is that the game runs fine on our computers without lagging or any glitches. But at the same time I can say that the models are pretty highpoly so I can imagine that the game might lag on older computers.

2008-05-21 15:14
Albin Engström

Um.. how can you use ogre and at the same time not? :S..

I tried to play your game but it didn't run very well, some models don't load and textures are acting wierd, also, some extreme lagg is presented, the mouse position updates about once per second.

2008-03-28 11:47
Robert Calinescu

Yah, my whip is really feared in the team. You never know when it strikes puny team members.Nah, just kiddin...or am I?

Thanks for the comment dude!

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