<?xml version="1.0" encoding="UTF-8"?>
<competition-entries type="array">
  <competition-entry>
    <cached-tag-list>arcade, simulation, food, spirits</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A game that I like to call an &quot;arcade style life simulation&quot;. 1-4 players pick a character each(most characters are the &quot;spirits&quot; of different foods), these characters mainly differ in how they fight but they also have preset personalities that may be used if you choose not to allow customization of the personality. The game is played like a platformer, but on a sandbox map.

The goal of the game is to survive(dangers include starving, being killed by other players/monsters, becoming sick, falling into pits...) and collect points. Points are gained constantly by keeping the character in a good mood, but can also be gained in some other ways(picking up bonuses that spawn randomly, or participating in festivals for example).
Being in a very bad mood for too long punishes the player by transforming their character into a monster that need to kill players or animals to survive.

The game features cycling seasons, random weather and night system that lets candles or lamps light up the night. Every now and then a random event will happen, to mix things up.

It also features achievments that unlock new content, to give the game a sort of &quot;meta goal&quot; or something.

Hopefully, some sort of &quot;fun&quot; will emerge from this if I add enough content and craziness!</description>
    <game-id type="integer">680</game-id>
    <homepage></homepage>
    <id type="integer">516</id>
    <name>Food Spirits</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>a game about the everyday life of food</tagline>
    <team-id type="integer">107</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>space, shooter, metal, bullet, hell</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>More to come...</description>
    <game-id type="integer">678</game-id>
    <homepage></homepage>
    <id type="integer">515</id>
    <name>Deathlight</name>
    <ratings-avg type="decimal">3.67</ratings-avg>
    <ratings-count type="integer">6</ratings-count>
    <tagline>Only the Unholy will prevail</tagline>
    <team-id type="integer">467</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Team up with your fellow mates to battle the hordes of universal scumbags that are out to eat you and your family.</description>
    <game-id type="integer">677</game-id>
    <homepage></homepage>
    <id type="integer">514</id>
    <name>Sploration</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Space has never been so awesome</tagline>
    <team-id type="integer">420</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Some hit n' run game.</description>
    <game-id type="integer">676</game-id>
    <homepage></homepage>
    <id type="integer">513</id>
    <name>Hit n run</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>hit and run</tagline>
    <team-id type="integer">466</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Sweden is a peaceful country which has succeded in maintaining peace for over 200 years.
In a near future this changes when the world is thrown into another major war. Sweden stands alone against a more powerful adversary.
You are Petter Andersson, a young Swede whom is forced to fight with little training and aging equipment.

The game will solely be a demo running on the Souce engine.</description>
    <game-id type="integer">675</game-id>
    <homepage>http://www.wix.com/hogge87/Somewhere-in-Sweden?</homepage>
    <id type="integer">512</id>
    <name>Somewhere in Sweden</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>An unthinkable future becomes reality!</tagline>
    <team-id type="integer">465</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A music game where you can use any instrument and play your favorite songs</description>
    <game-id type="integer">673</game-id>
    <homepage></homepage>
    <id type="integer">511</id>
    <name>Playdoki</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Let the music play you</tagline>
    <team-id type="integer">464</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Take turns leading the monkey through the level, the on who is currently not controlling the monkey constructs the level.</description>
    <game-id type="integer">671</game-id>
    <homepage></homepage>
    <id type="integer">510</id>
    <name>Switch</name>
    <ratings-avg type="decimal">3.5</ratings-avg>
    <ratings-count type="integer">4</ratings-count>
    <tagline>No more monkey business</tagline>
    <team-id type="integer">462</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A pair of marines crashlands in a jungle infested by raptors. Now they have too shoot their way through the jungle.</description>
    <game-id type="integer">670</game-id>
    <homepage></homepage>
    <id type="integer">509</id>
    <name>Ravage</name>
    <ratings-avg type="decimal">3.6</ratings-avg>
    <ratings-count type="integer">5</ratings-count>
    <tagline>Welcome to the jungle!</tagline>
    <team-id type="integer">462</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">4</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Sunlight is an multiplayer RTS</description>
    <game-id type="integer">669</game-id>
    <homepage></homepage>
    <id type="integer">508</id>
    <name>Sunlight</name>
    <ratings-avg type="decimal">3.4</ratings-avg>
    <ratings-count type="integer">5</ratings-count>
    <tagline>Sunlight will save your species</tagline>
    <team-id type="integer">451</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>rhythm game, 2D, samurai</cached-tag-list>
    <comments-count type="integer">2</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A fast-paced, music-based action video game set in feudal Japan.</description>
    <game-id type="integer">668</game-id>
    <homepage></homepage>
    <id type="integer">507</id>
    <name>Go, go Samurai!!</name>
    <ratings-avg type="decimal">3.5</ratings-avg>
    <ratings-count type="integer">2</ratings-count>
    <tagline>Don't get fat, stay vigilant!</tagline>
    <team-id type="integer">461</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>place different objects so that their shadow together forms a monster in the little monkeys bedroom.
monkey gets scared, badabim badaboom level complete!</description>
    <game-id type="integer">666</game-id>
    <homepage></homepage>
    <id type="integer">506</id>
    <name>Scare a monkey</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>scare a monkey with shadow monsters</tagline>
    <team-id type="integer">460</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Tim &amp; Jerry have invented a device that mixes different types of energi. Use it as a weapon to successfully kick ass in this puzzle shooter.</description>
    <game-id type="integer">662</game-id>
    <homepage></homepage>
    <id type="integer">505</id>
    <name>Tim &amp; Jerry's science rampage</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Energy action puzzle adventure</tagline>
    <team-id type="integer">459</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A massively multiplayer offline game (MMOff).</description>
    <game-id type="integer">661</game-id>
    <homepage></homepage>
    <id type="integer">504</id>
    <name>Bring it to win it</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Bring it to win it!</tagline>
    <team-id type="integer">458</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">3</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Endoria is a third person action-adventure game where you take on the roll as Nathaniel. All his life he has been a marionette for a theocracy that has ruled the land of Endoria for thousands of years. He now wants to break free from the religion that has brainwashed him since he was child. His new goal in life has now become to overthrow the ruling dictatorship. 

Endoria is a steampunk/fantasy world with a long history of war and enmity. After thousands of years of war between six different nations, their leaders decided to put an end to all the war and destitution. They moved the whole population of the six nations to a common territory, and created the metropolis Cathedralia. The goal was to unite the people under their common faith.  As time passed, the leaders changed their methods of ruling Endoria drastically and became more like dictators than spiritual leaders. Since the main character in the game is no longer a member of the church and has turned against it he will be attacked by guards and soldiers if he shows himself in any the towns or villages of Endoria.</description>
    <game-id type="integer">660</game-id>
    <homepage></homepage>
    <id type="integer">503</id>
    <name>Endoria</name>
    <ratings-avg type="decimal">3.67</ratings-avg>
    <ratings-count type="integer">9</ratings-count>
    <tagline>Action Adventure</tagline>
    <team-id type="integer">457</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Play jigsaw before play action.</description>
    <game-id type="integer">659</game-id>
    <homepage></homepage>
    <id type="integer">502</id>
    <name>Jigsaw Hero</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Puzzle, Action</tagline>
    <team-id type="integer">456</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>strategy, arcade, dungeon, random generation, tile based</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>The goal of the game is to explore a randomly generated playfield as much as possible, while at the same time protecting your Town Hall from harm. The top-down tiled based playfield contains random dungeons which you must explore. Dungeons are usually neutral or friendly, but may also contain threats such as water, lava or hostile creatures. Each of these threats must be dealt with accordingly &#8211; and swiftly!
&lt;br&gt;
&lt;br&gt;
What makes this game unique and interesting to play is that your greatest asset is also your greatest threat: the Digging Dwarfs. While you need them to explore the dungeon and increase your score, their random behavior is the source of most your troubles. They won't think twice before opening up a huge water cave and flood your town!

Despite their stupidity, though, Dwarfs are controllable. With a simple drag of the mouse, you can create an arrow which will compel Dwarfs to move along its path! These arrows do an excellent job of directing Dwarfs to do your bidding, but since you need gold to place them, you have to be careful with your choices. Pointing a Dwarf towards that juicy mineral vein might be a sound investment, but what if you need that gold to stop lava later on? In Dwarfs, there is a constant flow of risk/reward decision making.
&lt;br&gt;
&lt;br&gt;
&#8220;Dwarfs&#8221; is aimed to attract players looking for an entertaining way to &#8220;waste some time&#8221;, as well as the high score hunting crowd.
&lt;br&gt;
&lt;br&gt;
Find out how deep you can dig!</description>
    <game-id type="integer">658</game-id>
    <homepage></homepage>
    <id type="integer">501</id>
    <name>Dwarfs!</name>
    <ratings-avg type="decimal">3.25</ratings-avg>
    <ratings-count type="integer">4</ratings-count>
    <tagline>How deep can you dig?</tagline>
    <team-id type="integer">455</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>this is a new First person shooter set in the 1940s in a secret millitary compound that has been captured by germans. fight your way through the 5 levels.</description>
    <game-id type="integer">657</game-id>
    <homepage></homepage>
    <id type="integer">500</id>
    <name>The lowdown</name>
    <ratings-avg type="decimal">3.0</ratings-avg>
    <ratings-count type="integer">2</ratings-count>
    <tagline>lowdown, syko, the, games, FPS</tagline>
    <team-id type="integer">454</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>action, multiplayer, fantasy</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Winds of Kahlara is a fantasy multiplayer action game for PC. Each player controls a character with a customizable set of attacks in a 3D environment. The goal is to defeat the opposing team by fighting your way towards their base and ultimately destroying it.</description>
    <game-id type="integer">656</game-id>
    <homepage></homepage>
    <id type="integer">499</id>
    <name>Winds of Kahlara</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>no tagline yet</tagline>
    <team-id type="integer">453</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">4</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Eggnappers is a fast-paced multiplayer arcade game for 2-4 players where the players take control of eggnapping penguins using the xbox 360 controller on the PC. The penguins battle out (FFA style) on a flat iceberg-like arena and the only way to gain the upper advantage versus the others, is to kick them off the arena and steal their eggs. But the greedy player has to be careful as other players naturally gangs up on the wealthiest player. Several powerups are also available to make the game even more fierce and entertaining.</description>
    <game-id type="integer">655</game-id>
    <homepage>http://www.playgroundsquad.com/Falun/project/view/projectid/92/showPager/1/school/1</homepage>
    <id type="integer">498</id>
    <name>Eggnappers</name>
    <ratings-avg type="decimal">3.78</ratings-avg>
    <ratings-count type="integer">23</ratings-count>
    <tagline>Multiplayer eggnapping!</tagline>
    <team-id type="integer">452</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>party gameplay, snow ball, winter</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Don't you wish your snowball was a freak like me?

Non stop snowballthrowing-action with Snowmania, a party game with an ice-cold attitude!</description>
    <game-id type="integer">653</game-id>
    <homepage></homepage>
    <id type="integer">496</id>
    <name>Snowmania</name>
    <ratings-avg type="decimal">3.59</ratings-avg>
    <ratings-count type="integer">12</ratings-count>
    <tagline>There's snow place like home!</tagline>
    <team-id type="integer">449</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>&#8220;The Current&#8221; is a story-driven/action singleplayer game in a hospital environment and incorporates intense action elements set within a twisted dreamworld known as &#8220;The Current&#8221;</description>
    <game-id type="integer">651</game-id>
    <homepage></homepage>
    <id type="integer">495</id>
    <name>The Current</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Prepare to go mental</tagline>
    <team-id type="integer">448</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Can you digg it?</description>
    <game-id type="integer">650</game-id>
    <homepage></homepage>
    <id type="integer">494</id>
    <name>talpha01</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>testing stuff</tagline>
    <team-id type="integer">447</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Edit later</description>
    <game-id type="integer">646</game-id>
    <homepage></homepage>
    <id type="integer">493</id>
    <name>Puny</name>
    <ratings-avg type="decimal">3.25</ratings-avg>
    <ratings-count type="integer">4</ratings-count>
    <tagline>Edit later</tagline>
    <team-id type="integer">446</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>In &quot;Kill Every Year: Dr. von Fluffy's Gruesomely Unnerving Maze&quot;, the player controls a monkey and a donkey that have been imprisoned by the evil rabbit, Dr. von Fluffy.
The donkey and the monkey must cooperate to solve various puzzles and avoid deadly traps.
Move around the maze and press buttons to show secret paths, move spikes and various other stuff.</description>
    <game-id type="integer">645</game-id>
    <homepage></homepage>
    <id type="integer">492</id>
    <name>Kill Every Year: Dr. von Fluffy's...</name>
    <ratings-avg type="decimal">3.5</ratings-avg>
    <ratings-count type="integer">2</ratings-count>
    <tagline>Can you escape the maze?</tagline>
    <team-id type="integer">445</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>Party, Fighting, 2D</cached-tag-list>
    <comments-count type="integer">3</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A new era is approaching and with it comes the Moles who, with their giant hammers, believe in one thing alone: If it brings you trouble, smash it!

Whack-A-Molie is a 2D fighting game developed by students at H&#246;gskolan i Sk&#246;vde. </description>
    <game-id type="integer">644</game-id>
    <homepage></homepage>
    <id type="integer">491</id>
    <name>Whack-A-Molie</name>
    <ratings-avg type="decimal">3.54</ratings-avg>
    <ratings-count type="integer">13</ratings-count>
    <tagline>If it brings you trouble, smash it!</tagline>
    <team-id type="integer">444</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>action 2D 2d</cached-tag-list>
    <comments-count type="integer">2</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Get immersed in The Fiery Frenzy of Malicious Maz as he burns through countless hordes of cute and cuddly teddybears in this unique and fast-paced action game.</description>
    <game-id type="integer">643</game-id>
    <homepage></homepage>
    <id type="integer">490</id>
    <name>The Fiery Frenzy of Malicious Maz</name>
    <ratings-avg type="decimal">3.21</ratings-avg>
    <ratings-count type="integer">9</ratings-count>
    <tagline>Cuddly bears? BURN THEM!</tagline>
    <team-id type="integer">443</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>PBT, Pardus, Pardus Battle Trainer, space</cached-tag-list>
    <comments-count type="integer">2</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Choose your ship, weapons, missiles, armor and shield to fight against waves of various monsters. All ships have different hull and armor-points. They do also have a limited amount of weapons and missiles that can be mounted, with an maximum of weight the ship can hold. Choose against good few weapons, and a lot small weapons, or a good defense with a huge shield. The ship size does matter, due it makes you a better target for enemy missiles, or a bigger area to smash into your enemies.</description>
    <game-id type="integer">212</game-id>
    <homepage></homepage>
    <id type="integer">489</id>
    <name>Pardus Battle Trainer</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Space Maggot ahead!</tagline>
    <team-id type="integer">171</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>Action, Rail-Racing, 2-player</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A hi-voltage rail-racing game set in the near future, year 2001. The power companies compete for the right to lead humanity into a brighter future in the Electroam challenge!</description>
    <game-id type="integer">642</game-id>
    <homepage></homepage>
    <id type="integer">488</id>
    <name>Electroam</name>
    <ratings-avg type="decimal">3.92</ratings-avg>
    <ratings-count type="integer">12</ratings-count>
    <tagline>The Battle of the Grid is on!</tagline>
    <team-id type="integer">442</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>RTS, Real, Time, Strategy, The, Game, Assembly, TheGameAssembly, Plague, Crusade</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>We created a classic strategy game that plays of in the old ages, when there where still monsters roaming the lands. You will have three unit types to play around with if you get the proper resources for them. That is, if you are faster then the plauged monsters fighting for the same resources.
The game is made at The Game Assembly</description>
    <game-id type="integer">636</game-id>
    <homepage></homepage>
    <id type="integer">487</id>
    <name>The Plague Crusade</name>
    <ratings-avg type="decimal">3.68</ratings-avg>
    <ratings-count type="integer">19</ratings-count>
    <tagline>Good or evil, who will win?</tagline>
    <team-id type="integer">441</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">6</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Arcade styled competitive mech warrior battles in huge arenas. Dodge bulletrains while trying to outmaneuver and destroy your opponent. Choose between different weapon combinations ranging from shotguns to homing missiles and powerful super attacks. Fly around the battlefield using rocket boosters to collect powerups or take cover behind walls. 

*Developed for 2 player arcade systems.

*There might be bears. No promises yet.
</description>
    <game-id type="integer">635</game-id>
    <homepage></homepage>
    <id type="integer">486</id>
    <name>Tenkaimi Hanso</name>
    <ratings-avg type="decimal">3.82</ratings-avg>
    <ratings-count type="integer">16</ratings-count>
    <tagline>Ska vi sl&#229;ss eller!?!</tagline>
    <team-id type="integer">440</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>The world is struck with horror as a gigantic alien ship suddenly appears in the sky.

Take on the role of the Swedish rocket ship crew as they investigate the innards of the strange visitor.

Shove your way through rooms as you uncover the truth about the origin of this mysterious space vessel!</description>
    <game-id type="integer">634</game-id>
    <homepage></homepage>
    <id type="integer">485</id>
    <name>Farkosten fr&#229;n yttre rymden!</name>
    <ratings-avg type="decimal">3.43</ratings-avg>
    <ratings-count type="integer">7</ratings-count>
    <tagline>DET &#196;R INTE AV DENNA V&#196;RLD!</tagline>
    <team-id type="integer">439</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">4</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>The mother tree is dying and you as a player have to guide the spirits of the forest to help restore it. This is a 2D flying game made for the iPhone.</description>
    <game-id type="integer">633</game-id>
    <homepage>http://blog.spearheadgames.com</homepage>
    <id type="integer">484</id>
    <name>Phoenix Spirit</name>
    <ratings-avg type="decimal">3.33</ratings-avg>
    <ratings-count type="integer">6</ratings-count>
    <tagline>Mother Tree is dying; Help restore it!</tagline>
    <team-id type="integer">438</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Take on waves of enemies and figure out how long you can hold the house.</description>
    <game-id type="integer">632</game-id>
    <homepage></homepage>
    <id type="integer">483</id>
    <name>Storm the house</name>
    <ratings-avg type="decimal">3.67</ratings-avg>
    <ratings-count type="integer">3</ratings-count>
    <tagline>A new version of storm the house</tagline>
    <team-id type="integer">437</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>web, strategy, cooperative</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>TINR is a strategy game for the web, it is what the web needs, a game not running on flash, a game that you start whenever you want and play with whoever you want, a game with a pace you set yourself, a game that is real time based, a game that gives you the whole experience with a community without music or faces everywhere, a game with real time communication, a game that brings players closer so they really can stab each other in their backs where it hurts the most!</description>
    <game-id type="integer">630</game-id>
    <homepage></homepage>
    <id type="integer">481</id>
    <name>TINR</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>real time web strategy war game</tagline>
    <team-id type="integer">435</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>rpg, action, baldurs, gate, role, playing, game, adventure</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Think of all the good old classic actionrpg games like silver,nox,diablo and you mix in the story and dialogue of baldurs gate and dragonage.
With a comic twist !

Fredrik Ortmon - on everything

about 10 % done.</description>
    <game-id type="integer">629</game-id>
    <homepage>not yet</homepage>
    <id type="integer">480</id>
    <name>Tales of Feronia : The urn of souls</name>
    <ratings-avg type="decimal">3.25</ratings-avg>
    <ratings-count type="integer">4</ratings-count>
    <tagline>A deep rpg with lots of action.</tagline>
    <team-id type="integer">33</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>puzzle</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A fresh take on the memory-game genre, Melodia updates the challenge by basing the gameplay on your ability to remember sound. The game also takes place in a rich and beautiful environment, making each session a pleasant and calming experience.</description>
    <game-id type="integer">628</game-id>
    <homepage></homepage>
    <id type="integer">479</id>
    <name>Melodia</name>
    <ratings-avg type="decimal">3.0</ratings-avg>
    <ratings-count type="integer">2</ratings-count>
    <tagline>A memory game with soul</tagline>
    <team-id type="integer">434</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Program your avatar to move throughout the puzzles. By using similar abstracted techniques from software programming, you have to build functions and optimize your instructions.

No fancy story, no tacky voice act. Just puzzles.</description>
    <game-id type="integer">627</game-id>
    <homepage></homepage>
    <id type="integer">478</id>
    <name>Solve It</name>
    <ratings-avg type="decimal">3.5</ratings-avg>
    <ratings-count type="integer">8</ratings-count>
    <tagline>Puzzle programming</tagline>
    <team-id type="integer">433</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>WW2-themed action-filled flying game for the iPhone!</description>
    <game-id type="integer">626</game-id>
    <homepage></homepage>
    <id type="integer">477</id>
    <name>Bomb Rush</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Fly, you fools!</tagline>
    <team-id type="integer">382</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Physics based gravity puzzle-game for iPhone.</description>
    <game-id type="integer">625</game-id>
    <homepage></homepage>
    <id type="integer">476</id>
    <name>Vortex</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Suck it up!</tagline>
    <team-id type="integer">382</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">4</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>I &lt;3 Strawberries, the 2D climbing puzzle game, now for iPhone.</description>
    <game-id type="integer">624</game-id>
    <homepage></homepage>
    <id type="integer">475</id>
    <name>I &lt;3 Strawberries</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Don't you?</tagline>
    <team-id type="integer">382</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>demolition, cars, car, action, vehicular combat, vehicle, weapons</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Avoiding your enemies' attacks may be easy, but mind your surroundings, they may just come crashing down on you.</description>
    <game-id type="integer">620</game-id>
    <homepage></homepage>
    <id type="integer">471</id>
    <name>Autocide Tournament</name>
    <ratings-avg type="decimal">3.29</ratings-avg>
    <ratings-count type="integer">7</ratings-count>
    <tagline>Drive fast. Die hard.</tagline>
    <team-id type="integer">429</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>UDK, Sanctum, Tower Defense, Coffee Stain Studios, Action</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Sanctum, the first-person tower defense game! Now a full standalone version for PC!
&lt;br&gt;
&lt;br&gt;
Sanctum is a first person tower defense game where you take on the role as Skye, a female elite soldier. Your sole purpose is to defend your hometown, Elysion One, from the invading force of mysterious alien creatures. Choose from different defensive formations and upgrade deadly gatling turrets to aid you in the defense of the city. Use hand held weapons to give you an advantage. 
&lt;br&gt;
&lt;br&gt;
The underlying reason for developing Sanctum was to take the popular tower defense game mode and get it into a first person perspective. We also developed a quite unique and outstanding art style and feel of the game, being communicated through choice of colours, musical theme and design on world objects.</description>
    <game-id type="integer">516</game-id>
    <homepage>http://sanctumgame.com</homepage>
    <id type="integer">468</id>
    <name>Sanctum</name>
    <ratings-avg type="decimal">3.78</ratings-avg>
    <ratings-count type="integer">13</ratings-count>
    <tagline>The Skye is the limit!</tagline>
    <team-id type="integer">382</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Asteroid Capture is a multiplayer game where up to 4 players race to collect the most asteroids by any means necessary. Use your laser weapon or just bash into your opponents. You can also play alone and try to beat your own highscore.</description>
    <game-id type="integer">616</game-id>
    <homepage>http://www.devourgames.com/released/asteroid-capture/</homepage>
    <id type="integer">467</id>
    <name>Asteroid Capture</name>
    <ratings-avg type="decimal">3.6</ratings-avg>
    <ratings-count type="integer">5</ratings-count>
    <tagline>He who controls the asteroid...</tagline>
    <team-id type="integer">427</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>awesome, 3D, Action, Multiplayer, PvP</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Warlock is the official standalone game based on the Warcraft III map. The goal is to eliminate your opponents using spells with precision and dodging theirs while watching out from not being knocked back in to the lava.
&lt;br /&gt;
&lt;br /&gt;
&lt;a href=&quot;http://www.twitter.com/warlocks_dev&quot;&gt;Follow us on Twitter&lt;/a&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;b&gt;The Warlock team is currently looking for new creative souls to join.&lt;/b&gt;</description>
    <game-id type="integer">614</game-id>
    <homepage>www.warlockbrawl.com</homepage>
    <id type="integer">465</id>
    <name>Warlocks</name>
    <ratings-avg type="decimal">3.67</ratings-avg>
    <ratings-count type="integer">9</ratings-count>
    <tagline>I walk the road of vengeance!</tagline>
    <team-id type="integer">425</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>In a society where a sudden political change renders superheroes an oppressed minority. Robbed of their powers by suppressing injections, they are interned in camps where they are subjected to experiments and demeaning forced labour.
</description>
    <game-id type="integer">613</game-id>
    <homepage></homepage>
    <id type="integer">464</id>
    <name>Superhero Deathcamp</name>
    <ratings-avg type="decimal">3.5</ratings-avg>
    <ratings-count type="integer">6</ratings-count>
    <tagline>The end of everything heroic...</tagline>
    <team-id type="integer">424</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>dont exist</description>
    <game-id type="integer">612</game-id>
    <homepage></homepage>
    <id type="integer">463</id>
    <name>malaxa</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>impluskolooo</tagline>
    <team-id type="integer">423</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Balance Tanks</description>
    <game-id type="integer">610</game-id>
    <homepage></homepage>
    <id type="integer">462</id>
    <name>Balance Tanks</name>
    <ratings-avg type="decimal">3.5</ratings-avg>
    <ratings-count type="integer">2</ratings-count>
    <tagline>Balance Tanks</tagline>
    <team-id type="integer">145</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Late for work, Bob is crash landed on a strange planet, and he needs to get his ship back in shape to return, ASAP! Find new parts and tools for your ship and rebuild it any way you like in the innovative Ship Builder editor. Find the perfect design to solve the puzzles, so you can find your way back home.</description>
    <game-id type="integer">412</game-id>
    <homepage></homepage>
    <id type="integer">461</id>
    <name>Bob came in Pieces</name>
    <ratings-avg type="decimal">2.8</ratings-avg>
    <ratings-count type="integer">5</ratings-count>
    <tagline>Puzzle your way home!</tagline>
    <team-id type="integer">303</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>This will be announced later on.</description>
    <game-id type="integer">608</game-id>
    <homepage></homepage>
    <id type="integer">460</id>
    <name>Disc</name>
    <ratings-avg type="decimal">2.67</ratings-avg>
    <ratings-count type="integer">3</ratings-count>
    <tagline>This will be announced later on.</tagline>
    <team-id type="integer">422</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>flash, puzzle, platformer, sliding-tile</cached-tag-list>
    <comments-count type="integer">4</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Continuity is available to play online at http://continuitygame.com</description>
    <game-id type="integer">607</game-id>
    <homepage>http://continuitygame.com</homepage>
    <id type="integer">459</id>
    <name>Continuity</name>
    <ratings-avg type="decimal">3.67</ratings-avg>
    <ratings-count type="integer">9</ratings-count>
    <tagline>A sliding-tile puzzle platformer.</tagline>
    <team-id type="integer">421</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>strategy, mr, pig, and, the, tale, about, fallen, egg, casual</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>You are a pig, but not like any other pig. You are a superhero pig...&lt;br&gt;&lt;/br&gt;


Well atleast you think so.&lt;br&gt;&lt;/br&gt;


The evil fox has sabotaged the henshouse, so now all eggs will fall and meet their destiny at the hardwood floor.
&lt;br&gt;&lt;/br&gt;

Unless someone saves them...
&lt;br&gt;&lt;/br&gt;


Mr Pig and the tale about the fallen Egg is a game for casual players as well as hardcore gamers.
&lt;br&gt;&lt;/br&gt;

The game evolves depending on the players choices in upgrades.
&lt;br&gt;&lt;/br&gt;

Programmed in Dark Basic Pro
&lt;br&gt;&lt;/b&gt;
&lt;br&gt;&lt;/br&gt;
&lt;b&gt;Updates:&lt;/b&gt;
&lt;br&gt;&lt;/br&gt;
1 December 2009
- Coop is working
&lt;br&gt;&lt;/br&gt;
16 December 2009
- New video added
&lt;href&gt;http://www.youtube.com/watch?v=87QYcOA0FXE&lt;/href&gt;
&lt;br&gt;&lt;/br&gt;
12 February
-The evil fox now swaps a random chicken for a robotchicken which drops bombs...&lt;br&gt;&lt;/br&gt;
-Better menu system
&lt;br&gt;&lt;/br&gt;
13 February
- We now have a Facebokk group, join now to show support for the game ;-)&lt;br&gt;&lt;/br&gt;
-Handpainted textures adds the perfect atmosphere for this game, look at the picture
&lt;br&gt;&lt;/br&gt;
21 February - Concept document uploaded</description>
    <game-id type="integer">604</game-id>
    <homepage>http://www.facebook.com/#!/group.php?gid=299641714908&amp;ref=nf</homepage>
    <id type="integer">458</id>
    <name>Mr Pig and the tale about the fallen Egg</name>
    <ratings-avg type="decimal">3.67</ratings-avg>
    <ratings-count type="integer">6</ratings-count>
    <tagline>Catch the Eggs, save the day</tagline>
    <team-id type="integer">141</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>- 2D plattform
- Adventure
- Physics based puzzles
- Single-player co-operative play

</description>
    <game-id type="integer">603</game-id>
    <homepage></homepage>
    <id type="integer">457</id>
    <name>Bsquang Adventures!</name>
    <ratings-avg type="decimal">0.0</ratings-avg>
    <ratings-count type="integer">0</ratings-count>
    <tagline>Single-player co-op!</tagline>
    <team-id type="integer">420</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>singleplayer, xna, war, invasion, 3d</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A hostile invasion by foreign interests have brought your people to the brink of destruction.
All that remains of your once vast civilization is but one city, and the enemy is preparing a long,
last push to destroy it. All that stands between them and the city is you and your army. It is
time for a final Last Stand..</description>
    <game-id type="integer">602</game-id>
    <homepage></homepage>
    <id type="integer">456</id>
    <name>Last Stand</name>
    <ratings-avg type="decimal">3.0</ratings-avg>
    <ratings-count type="integer">3</ratings-count>
    <tagline>The war has gone on for far too long..</tagline>
    <team-id type="integer">418</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>wizard, wizards, multiplayer, FPS</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Sj&#228;lva historien i spelet handlar om en paj i luften som alla trollkarlarna vill ha tag p&#229;. Det &#228;r sista biten paj och eftersom trollkarlarna inte kunde samsas om den s&#229; kom en av trollkarlarna p&#229; id&#233;n att de skulle sl&#229;ss om pajen, vem det var som kom p&#229; den dumma id&#233;n har de alla gl&#246;mt bort. Den riktiga anledningen till trollkarlsstriden en v&#228;l dold hemlighet som har g&#229;tt f&#246;rlorad i de l&#229;nga &#229;rhundradena som trollkarlarna stridit mot varandra, det enda de kommer ih&#229;g var pajbiten som &#228;n idag h&#228;nger uppe i luften f&#246;r den av dem som vinner trollkarlsstriden&#8230; 


Vart tionde &#229;r s&#229; tar trollkarlarna en paus i striden och tar fram f&#246;rfriskningar i form av kaffe och whiskyflaskor. Dessa kafferaster brukar aldrig vara s&#228;rskilt l&#229;nga eftersom alltid leder till att en av trollkarlarna s&#228;ger &#8221;Nu skulle det smaka gott med en bit paj till kaffet&#8221; och sedan kommer de alla p&#229; att en pajbit h&#228;nger uppe i luften och s&#229; &#228;r striden ig&#229;ng igen.
</description>
    <game-id type="integer">601</game-id>
    <homepage></homepage>
    <id type="integer">455</id>
    <name>Wizards</name>
    <ratings-avg type="decimal">3.8</ratings-avg>
    <ratings-count type="integer">20</ratings-count>
    <tagline>Get the pie! GET THE PIE!!!!</tagline>
    <team-id type="integer">417</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>3D, Top Down, Action, Bugs, Invasion, Blood, Tanks, Cannons, Weapons</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A game where you drive a tank outfitted by several different weapon systems, while trying to defend earth from invading insect hordes. Features a cameo by the Turning Torso.</description>
    <game-id type="integer">581</game-id>
    <homepage>http://blog.bugtanks.dmgame.org/</homepage>
    <id type="integer">446</id>
    <name>BugTanks</name>
    <ratings-avg type="decimal">3.62</ratings-avg>
    <ratings-count type="integer">13</ratings-count>
    <tagline>They just keep coming and coming...</tagline>
    <team-id type="integer">410</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">4</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>You play as a white blood cell in the battle against evolving infections.</description>
    <game-id type="integer">554</game-id>
    <homepage>www.infectedgame.com</homepage>
    <id type="integer">426</id>
    <name>Infect ED</name>
    <ratings-avg type="decimal">3.66</ratings-avg>
    <ratings-count type="integer">9</ratings-count>
    <tagline>To survive, you have to evolve.</tagline>
    <team-id type="integer">396</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>Single Player, RPG, Time Manipulation, Art, Progression</cached-tag-list>
    <comments-count type="integer">1</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Crumbs is a game about a young woman who wakes up in a world very different her own; a world built by herself, a world not meant for her to visit.

She will need to understand the lucid place her mind has built for her and figure out why she is trapped in it and how to get out.</description>
    <game-id type="integer">552</game-id>
    <homepage></homepage>
    <id type="integer">423</id>
    <name>Crumbs [working title]</name>
    <ratings-avg type="decimal">3.33</ratings-avg>
    <ratings-count type="integer">3</ratings-count>
    <tagline>peculiar everlastings.</tagline>
    <team-id type="integer">395</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>waiting, life, lacrimosa, conceptual, 3D</cached-tag-list>
    <comments-count type="integer">2</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>Designed with its concept in first place, rather than as actual &quot;entertainment&quot;. While the point of the game would be somewhat lost, were a description to be given, I'll say that it is a game that requires 2-4 players; and as per standard, more is merrier.
&lt;br&gt;&lt;br&gt;
So will this end up as a pretentious stack of neo-argumentary postmodernism under the pretense of an arty game? Time will tell and one can only hope it'll at least conform itself to some degree to that wonderful word called &quot;lagom&quot;...
&lt;br&gt;&lt;br&gt;
I am a programmer firstmost, designer second and not even remotely a graphical artist. This is the reason why it looks like it does; the reason I've adopted the highly expressionistic style which is cubism. That, and I'm too busy doing other stuff to make it look pretty. Like that Residue game, which is also rather neat (although unrelated in every way).</description>
    <game-id type="integer">546</game-id>
    <homepage>http://en.wikipedia.org/wiki/Dies_Irae</homepage>
    <id type="integer">422</id>
    <name>Lacrimosa</name>
    <ratings-avg type="decimal">3.6</ratings-avg>
    <ratings-count type="integer">5</ratings-count>
    <tagline>A conceptual game about waiting</tagline>
    <team-id type="integer">393</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">2</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>An &lt;b&gt;intense&lt;/b&gt; vertical scrolling block-racing game which requires both a &lt;b&gt;zen-like state of mind&lt;/b&gt; and &lt;b&gt;ninja-like reflexes.&lt;/b&gt;
&lt;br /&gt;&lt;br /&gt;
Can you handle it? Really? Can you?</description>
    <game-id type="integer">543</game-id>
    <homepage></homepage>
    <id type="integer">421</id>
    <name>Cratescape</name>
    <ratings-avg type="decimal">3.59</ratings-avg>
    <ratings-count type="integer">10</ratings-count>
    <tagline>Stressed? You've ain't seen nothing yet!</tagline>
    <team-id type="integer">392</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">12</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>&lt;br&gt;&lt;br&gt;

An dark and exciting adventure into the dephts of the forest, where morbid creatures and a highly stylized environments brings the player on a journey through varied areas, challenging platform gameplay and plenty of secret items all the while  solving the mystery of the Dark Mist.&lt;br&gt;&lt;br&gt;

&lt;b&gt;Feature List:&lt;/b&gt;&lt;br&gt;
 - Help the Mystlings save the forest from a thick and dark mist that has come to envelop their domains.&lt;br&gt;
 - Experience a smooth gameplay experience and use your elemental companions the Ghostfires and your handy Patron's staff to bring down your foes.&lt;br&gt;
 - Find all the secrets and explore every creek and corner of the forest.&lt;br&gt;
 - Find every Ghostfire and with their extensive and unique abilities.&lt;br&gt;
 - Combine different Ghostfires on-the-fly to achieve combinations for greater success in combat or even unlock special moves.&lt;br&gt;
 - Special aerial moves lets you access new areas.&lt;br&gt;
 - See the introduction cutscene and many more beautiful images that portrays different events during the game.&lt;br&gt;&lt;br&gt;

&lt;a href=&quot;http://twitter.com/mystling&quot;&gt;Subscribe to our &lt;b&gt;Twitter feed&lt;/b&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;

&lt;b&gt;Team:&lt;/b&gt;&lt;br&gt;
Markus Lundberg - Lead Designer / Graphics&lt;br&gt;
Rasmus Jensen - Graphics&lt;br&gt;
Emma Grahn - Graphics&lt;br&gt;
Fredrik H&#228;th&#233;n - Music and Sound effects&lt;br&gt;
Sam Samuelsson - Story Writer&lt;br&gt;
Alexander &#197;kerman - Programmer&lt;br&gt;
Oliver Henriksson - Programmer&lt;br&gt;
Patrik Karlsson- Programmer&lt;br&gt;&lt;br&gt;

The website which I have purchased (Markus Lundberg) will go live sometime in the future, and will be the place where you can read updates, see screenshots and see gameplay videos of the game as it progresses until the next year.&lt;br&gt;&lt;br&gt;

You can reach Markus at: macswe@gmail.com if you have any questions, or simply post a comment below.</description>
    <game-id type="integer">345</game-id>
    <homepage>http://www.MYSTLING.com</homepage>
    <id type="integer">420</id>
    <name>Mystling</name>
    <ratings-avg type="decimal">3.34</ratings-avg>
    <ratings-count type="integer">9</ratings-count>
    <tagline>Atmospheric story-driven 2D platformer</tagline>
    <team-id type="integer">264</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>Exploration, Story, Aral Sea, 2D, Desert, Ships, Realism</cached-tag-list>
    <comments-count type="integer">9</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>A fresh team of students from the universities of Sk&#246;vde and G&#246;teborg welcome you to the &lt;b&gt;remains of the Aral Sea&lt;/b&gt;. Once one of the world's largest lakes, now - a desolate wasteland, the white desert, spreading its salt on the wind throughout Central Asia and beyond. An ecological disaster, and &lt;b&gt;a world worth saving&lt;/b&gt;. There have been those who have tried.
&lt;br&gt;
&lt;br&gt;
&lt;i&gt;Residue&lt;/i&gt; is a &lt;b&gt;2-dimensional platform adventure&lt;/b&gt; set against the background of this fascinating real-life environment, brought to life through months of research and painstaking attention to detail. Through gameplay as much as through dialogue (fully voiced by a cast of experienced stage actors), we want to &lt;b&gt;tell the story&lt;/b&gt; of the people who tried to save a world, and what it did to them. It is at once a warm and a cold story about our compulsion to be important and make a difference, but also about how love can melt ambition.
&lt;br&gt;
&lt;br&gt;
You will be controlling &lt;b&gt;several different characters&lt;/b&gt; with different abilities - and different goals. Being able to explore different parts of the ship graveyard, their paths inevitably cross during the course of the game, leading to varying levels of conflict. All your enemies in &lt;i&gt;Residue&lt;/i&gt; are people you yourself have been controlling, and this is the engine that drives the game. We promise to always keep the player in control - no cutscenes - but we also promise to do our best to always &lt;b&gt;make that control meaningful.
&lt;br&gt;
&lt;br&gt;
This is what we're doing. No enemy hordes, no cutscenes; just you, a small cast of characters, the environment and an interactive story worth telling.&lt;/b&gt;
&lt;br&gt;
&lt;br&gt;
Coming spring 2010.</description>
    <game-id type="integer">542</game-id>
    <homepage>http://gameplayer.se/blogg.php?user_id=14323#main</homepage>
    <id type="integer">419</id>
    <name>Residue</name>
    <ratings-avg type="decimal">3.13</ratings-avg>
    <ratings-count type="integer">8</ratings-count>
    <tagline>After Me - The Flood</tagline>
    <team-id type="integer">391</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list>adventure, 2D, 2d, flash, platform, Platform, Exploration, puzzle, jumping, AS3, fighting, explore</cached-tag-list>
    <comments-count type="integer">0</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>(Working concept)
The year is 1456 in an alternative steampunk/medieval universe.Captured in a dark holding cell you wake up.

Explore dark environments,use items and your brain to complete tasks,solve puzzles &amp; defeat the servants of darkness. 
Finds the answers to your questions &amp; escape your nightmares. Will you make it out?
 </description>
    <game-id type="integer">541</game-id>
    <homepage></homepage>
    <id type="integer">418</id>
    <name>1456: Dark chronicle (working title)</name>
    <ratings-avg type="decimal">3.0</ratings-avg>
    <ratings-count type="integer">3</ratings-count>
    <tagline>Dark 2D platform puzzle adventure</tagline>
    <team-id type="integer">389</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">2</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>2D strategy/arcade shooter. A mix between asteroids and a old style rts set in space. The focus will be on the gameplay to make it as fun as we possibly can. Will include both singleplayer and splitscreen co-op.
</description>
    <game-id type="integer">540</game-id>
    <homepage></homepage>
    <id type="integer">417</id>
    <name>Warp</name>
    <ratings-avg type="decimal">3.0</ratings-avg>
    <ratings-count type="integer">2</ratings-count>
    <tagline>2D strategy/arcade shooter</tagline>
    <team-id type="integer">390</team-id>
  </competition-entry>
  <competition-entry>
    <cached-tag-list></cached-tag-list>
    <comments-count type="integer">5</comments-count>
    <competition-run-id type="integer">14</competition-run-id>
    <description>We, Ds3Productions, has decided to make a source mod in 3D called EvoSword.&lt;br&gt;&lt;br&gt;
-You will fight various creatures in different environments (Forest,Snow,City and &quot;tjernobyl&quot;)&lt;br&gt;&lt;br&gt;
-For every small level an epic bossfight will occur and for every different environment a bigger, harder and even more epic bossfight will occur&lt;br&gt;&lt;br&gt;
-You will only have your EvoSword to slay mobs with and a bow or gun. but the sword will evolve as you evolve (hence the name Evo,Evolution)&lt;br&gt;&lt;br&gt;
-A very epic and compelling story with alot of twists
&lt;br&gt;&lt;br&gt;
We hope that you will try it out. It will be EPIC!!!!!!</description>
    <game-id type="integer">521</game-id>
    <homepage></homepage>
    <id type="integer">416</id>
    <name>EvoSword</name>
    <ratings-avg type="decimal">3.17</ratings-avg>
    <ratings-count type="integer">6</ratings-count>
    <tagline>3D Evo Sword source mod</tagline>
    <team-id type="integer">387</team-id>
  </competition-entry>
</competition-entries>
